

From here, the Character Select screen, you'll need to select the character you want to use. To enter Story Mode, select the top option from the main menu.

Settings may also be altered by manually editing the "game.ini" file, located within the same folder as ACS. Choosing this pops up a window with Japanese text referring to the Game Engine, ( 2D Fighter Maker 2000).Please note that setting buttons here will not serve any function until you enable the Joystick in the Game section. Choosing this option pops up a window similar to the KeyBoard option, which is designed for Joystick assignments, instead.Choosing this option pops up a window where you can specify the keys which will be used to move and perform the 6 basic actions for Player's 1 and 2.Mode Timer will put large Japanese text on the screen, which mentions that the game is intended to run without the timer. Please note that the Game Speed should not be altered from the default 10, and the VS. Mode Timer, and Enabled/Disabled Joystick. Mode Team Rounds (unsupported ?), Game Speed, VS. Choosing this option pops up a window where you can specify the VS.Choosing this option will change your Graphics Resolution to 640x480 and fill the screen with the in-game content.
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Choosing this option will change the ACS window dimensions to accommodate 640x480 dimensions for the in-game content (not including the Windows elements, such as the title bar, menus, and borders).ACS can toggle in and out of "Full Screen" mode by pressing F4, and can be reset at any time by hitting the assigned "Pause" button (ESC by default) and then pressing the assigned A, B, and C buttons at the same time.ĪCS's Settings may be accessed by using the in-game menus. There are 4 directional inputs (Up, Down, Left, Right), 6 action buttons (A, B, C, D, E, F), and 1 pause button.


ACS operates with an 11-button control set, and can be played with either the keyboard or a joystick/game controller.
